Quad64 v0.1.1 - A new open source SM64 level editor « 1 2 3
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(21-09-2017, 12:49 PM)aglab2 Wrote: I am not sure if developer of this project is still alive but I have made couple fixes and improvements to it.
Sources can be found here:
https://github.com/aglab2/Quad64
current version:
https://www.mediafire.com/file/z12v14vho0uqpu2/Quad64-unofficial.zip
changelog from v0.1.1:
https://github.com/aglab2/Quad64/blob/master/changelog.txt

Nice work! This is why I love open source software~

(21-09-2017, 12:49 PM)aglab2 Wrote: I am not sure if developer of this project is still alive but I have made couple fixes and improvements to it.
Sources can be found here:
https://github.com/aglab2/Quad64
current version:
https://www.mediafire.com/file/z12v14vho0uqpu2/Quad64-unofficial.zip
changelog from v0.1.1:
https://github.com/aglab2/Quad64/blob/master/changelog.txt

You sir are a legend in the works. First the parallel patch and now this. Copying and Pasting will make my work so much faster Smile

When will the texture editor be out, if there is one?

So whenever I try to extend my ROM it makes an error. Help? I haev a good SM64 ROM

(21-09-2017, 12:49 PM)aglab2 Wrote: I am not sure if developer of this project is still alive but I have made couple fixes and improvements to it.
Sources can be found here:
https://github.com/aglab2/Quad64
current version:
https://www.mediafire.com/file/z12v14vho0uqpu2/Quad64-unofficial.zip
changelog from v0.1.1:
https://github.com/aglab2/Quad64/blob/master/changelog.txt

Why not submit a pull request?
pic of me:[Image: de46ecce2a1f433bbd3d2d62c276c8ce.png]

"All of this was made possible by Totino's, guys
Sonic Mania wouldnt exist without it" ~ TheStoneBanana

(18-10-2017, 08:19 PM)LuigiXHero Wrote:
(21-09-2017, 12:49 PM)aglab2 Wrote: I am not sure if developer of this project is still alive but I have made couple fixes and improvements to it.
Sources can be found here:
https://github.com/aglab2/Quad64
current version:
https://www.mediafire.com/file/z12v14vho0uqpu2/Quad64-unofficial.zip
changelog from v0.1.1:
https://github.com/aglab2/Quad64/blob/master/changelog.txt

Why not submit a pull request?

I did that couple month ago but it was not accepted for time being. Considering I did not do separate branch for my changes, I had to remove main PR. If David is going to appear again, I am eager to put my changes main project

Quad64 v0.1.1 - A new open source SM64 level editor « 1 2 3
Users browsing this thread: 1 Guest(s)


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