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Is there anyway to make a custom head blink and remove Mario's effect on Vanish/Metal cap?

Hi everyone Smile
this is the question: when I change terrain type in the level importer for exemple to 'sand', the entire level (so every textures) becomes sandy, so I want to know how can I change the textures I don't want being sandy in another kind of terrain type (using collision, it doesn't work Undecided )

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