Misc. Tweaks/Patches Thread
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Ive been playing around with the 3D settings in SM64DS and managed to produce some interesting effects.

This tweak will turn on edge marking:

020557EC/0x557EC:
orr r0, r0, 20h (20 00 80 E3)

This will enable highlight shading, but only seems to be active on certain models such as the title screen Mario/Yoshi heads.
020557EC/0x557EC:
orr r0, r0, 02h (02 00 80 E3)

Below is a video of the edge-marking effect.



You can find relevant documentation here.
(This post was last modified: 18-04-2017, 06:11 PM by Skeletons.)

Figured I'd post this here too:
I just came up with one for always reading the touch screen joystick as if the origin is the center of the screen (useful for emulators that have a joystick to touch function, as this prevents the joystick from dragging the origin around).

EUR:
0202C528 = e3a02080 (Mov r2,#0x80) This sets the X value
0202C53C = e3a01060 (Mov r1,#0x60) This sets the Y value

US:
0202b444 = e3a02080 (Mov r2,#0x80) This sets the X value
0202b458 = e3a01060 (Mov r1,#0x60) This sets the Y value

The graphics of the joystick will still move and drag, but the input should always register as the origin being dead center of the screen.

I made this before realizing that Skeletons made a patch, but this should be handy for android users with tincore mapper

Misc. Tweaks/Patches Thread
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