(04-07-2016, 07:42 AM)Drewworks Wrote: You've discussed how creating new partners would take a lot of dedication from whoever is creating a hack. I'm sure it would be much easier to use the existing partners and just change their sprites to create new characters. I'm curious though, would it be possible to rearrange the order in which partners are acquired?
I would assume that there's flags that are marked depending on if you've acquired a partner or not, but say I mark the flag for Bombette to be acquired, will this automatically mark Goombario and Kooper to be acquired as well?
They are totally independent in that regard. Flags for partner + level appear after Mario stats in RAM. Each partner also has 6 unused bytes, which may indicate they were to have HP at some point.
(04-07-2016, 05:50 PM)Crashing Thunder Wrote: Let me know if you'd like to use this logo I'm making. I was thinking of adding "Modding Suite" below the text in a aesthetically pleasing way, but I deliberately stopped here because I wanted your feedback first. Or if you'd rather use something you create for a splash screen (I'm assuming this thing takes a while to load). Here's a mock-up:
Nice logo. I don't have any plans for a splash screen at the moment since it only takes a few seconds to load, but it may come in handy if we create a documentation wiki!