Poll: Do you like the SM64 Area Importer?
Yes, I love it. I use it often. The tool is perfect.
Yes, I like it. I use it sometimes.
It's okay, but I don't need it.
No, it's not the best tool. It inclueds some errors.
No, it's shit and nobody nedd this!
   

SM64 Area Importer (v2.1.2) 1 2 3 4 5 6 »
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I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile

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Here some links:
Download Latest (Mirror) (Show File on Virustotal)
Page on my website

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And here a Video:





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And here some informations:
- You CAN'T reimport area 1 after you imported area 2!
- If you imported area 3/4, then you can only reimport area 2/3

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About the error of TT64:
1. click on "yes".
2. continue to area 1.
3. go again to area 2!

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That will comming soon:
Nothing planed actually!

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Important Notes:
If you use version 1.2.2 or earlier, the Update will not work.

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Spoiler: Changelog
VERSION 2.1.2
- Updated importer files
- Updates dll files
- Updated GUI
- Fixed minor bugs

VERSION 2.1.1.2
- Fixed a bug at "Revert Areas"

VERSION 2.1.1.1
- Fixed a problem at re-importing

VERSION 2.1.1
- Extendet free-space-finder, so the importer
 will no longer break area 1
- "ForeColor" will no longer apper in the texture list

VERSION 2.1
- Fixed broken model/textures in area 1 (updated free-space detector)
 Note: V2.1 isn't compitable with areas wich imported by
         older versions of the SM64 Area Importer! If you
 revert areas in older levels, then you can
 import again.

- Fixed broken Asm-Codes in level 5.
 Note: Now it's experimental to import many
         objects + warps in level 5!

- Fixed wrong shading values
- Another bugfixes and minor changes
VERSION 2.0.3
- Fixed minor bugs

VERSION 2.0.2
- Removed hardcoded Max-ROM-Offset
- Fixed a minor bug

VERSION 2.0.1
- Fixed broken waterboxes

VERSION 2.0
- Rewritten complet import-code
 --> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
 You're able to set the count object/warps per area
- Added "Revert Area"
- Added Scrolling Textures
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
 like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model"
- Fixed many bugs

VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs

VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes

VERSION 1.2.2
- Downdated Custom Importer to v1.9.3
- Recodet Updatefunction
- Fixed Alpha-Texures of Area 1 in Area 2

VERSION 1.2.1
- Updated Importerfiles
- Updated Settingssystem in "Support"
- Fixed minor bugs

VERSION 1.2.0.2
- Downdated Importerfiles
- Fixed minor bugs

VERSION 1.2.0.1
- Fixed can't import to Area 2 in TTC

VERSION 1.2
- Updated Importerfiles
- "Option"-Button is named "Support" now
- Added Backup-Option
- Added Temp-Edit-Option to Options
- Other Fixed Stuff

VERSION 1.1.2
- Fixed bugs
- Importerfile update
- Added 95% of Water
- Added option to ignore limit (Max-Rom-Offset)

VERSION 1.1.1
- Fixed Watertab

VERSION 1.1
- Fixed problems with fog and alpha textures
- Added transparent level
- Added Water
- Other bug fixes
- Disabled Importing-Window
- Added Importing-Progress-Info

VERSION 1.0.2
- Fixed load collision

VERSION 1.0.1
- Added "Change log" to "Options"
- Fixed updater bugs

VERSION 1.0.0.1
- Disable Shell Execute
- Other bug fixes

VERSION 1.0
--> Release
(This post was last modified: 16-04-2017, 06:53 AM by Pilzinsel64.)

NEW UPDATE
Goto Downloadpage

VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes
(This post was last modified: 09-05-2016, 04:46 PM by Pilzinsel64.)

HOTFIX
Goto Downloadpage

VERSION 1.3.1
- Fixed broken levelscript
(This post was last modified: 02-06-2016, 12:32 PM by Pilzinsel64.)

I'm making Version 1.4.
This version will be released this week (i don't know exaktly when).

This feautures will be in V1.4:
- Some bug fixes
- A Collision-Tab
- You'll can set death bloor
- You'll can select the music from a list incase to input the music-id
- It will supports transparent textures
- You'll can read Settingsfiles from the importer
- You'll can Revert an Area
- And some other things ...

Version 1.4 is released! (Download at Mainpost)

Spoiler: Changelog 1.4
VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs

Whats about Version 2.0?
Now, i'm working on Version 2.0. I will insert new importcodes for better compatibly and better stably.
I will also insert Area 3 + Area 4! Also i will make mutch other bugfixes!
Version 2.0 is comming in the next two weeks!
(This post was last modified: 13-07-2016, 02:35 PM by Pilzinsel64.)

I found and fixed the problem that the Area Importer not starts.
I updated all public links! Download again and V1.4 works.

GOOD NEWS:

Version 2.0 is upcomming next week, 100%-ly!

This is the current changelog for version 2.0:
- Rewritten complet import-code
 --> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
 You're able to set the count object/warps per area
- Removed support for level 5 (HH)
- Added "Revert Area" (in progress)
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
 like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model" (in progress)
- Fixed mutch bugs
(This post was last modified: 19-08-2016, 09:49 AM by Pilzinsel64.)

Alright, this is gonna be awesome! I've been holding off on downloading 'till 2.0 and now I'm ready! Big Grin
If you like well-modeled and fun to play content, check out my current Super Mario 64 hack, Superstar Plumber!
It's Greeny approved!

Yes, it's real!
SM64 Area Importer (V2.0) is released!

Goto the Main-Post for Download!

UPDATE: V2.0.2

I only removed the hardcodet Max Rom Offsets.
Now the Area Importer is goint to read it from the 0x17 comand.
I also fixed a other minor bug.

SM64 Area Importer (v2.1.2) 1 2 3 4 5 6 »
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