Poll: Do you like the SM64 Area Importer?
Yes, I love it. I use it often. The tool is perfect.
Yes, I like it. I use it sometimes.
It's okay, but I don't need it.
No, it's not the best tool. It inclueds some errors.
No, it's shit and nobody nedd this!
   

SM64 Area Importer (v3.1) 1 2 3 4 5 6 »
Users browsing this thread: 1 Guest(s)

I wrote an SM64 Area Importer to import a second area for you all, because Skelux
never added an support for area importing.
Now it's possible using my SM64 Area Importer!
Download, import and have fun!!! Smile

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Here some links:
Download Version 3.1 (Latest) (Show File on Virustotal)
Page on my website

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Watch a Video:




▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

And here some informations:
- You CAN'T reimport default area after you imported a new area!

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Show Changelog
(This post was last modified: 10-09-2017, 01:39 PM by Pilzinsel64. Edit Reason: New Base Version (v3.0) )

NEW UPDATE
Goto Downloadpage

VERSION 1.3
- Faster Importing
- Updated Updater etc.
- Updated Importerfiles
- Fixed Alpha-Textures of Area 1 in Area 2
- Some bug fixes
(This post was last modified: 09-05-2016, 04:46 PM by Pilzinsel64.)

HOTFIX
Goto Downloadpage

VERSION 1.3.1
- Fixed broken levelscript
(This post was last modified: 02-06-2016, 12:32 PM by Pilzinsel64.)

I'm making Version 1.4.
This version will be released this week (i don't know exaktly when).

This feautures will be in V1.4:
- Some bug fixes
- A Collision-Tab
- You'll can set death bloor
- You'll can select the music from a list incase to input the music-id
- It will supports transparent textures
- You'll can read Settingsfiles from the importer
- You'll can Revert an Area
- And some other things ...

Version 1.4 is released! (Download at Mainpost)

Spoiler: Changelog 1.4
VERSION 1.4
- Added death floor
- Now you can have alpha-textures
- Added new Environment-Effects
- Added "Collision"-Tab
- Removed option "Imports Faster"
- Now it's possible to load levelsettings-files of the importer
- New messagebox' and notifications
- Fixed broken levelscript
- Fixed broken geolayout
- Added "Revert all dialog settings" to the Settings
- Updated ALL importerfiles
- Fixed some other bugs

Whats about Version 2.0?
Now, i'm working on Version 2.0. I will insert new importcodes for better compatibly and better stably.
I will also insert Area 3 + Area 4! Also i will make mutch other bugfixes!
Version 2.0 is comming in the next two weeks!
(This post was last modified: 13-07-2016, 02:35 PM by Pilzinsel64.)

I found and fixed the problem that the Area Importer not starts.
I updated all public links! Download again and V1.4 works.

GOOD NEWS:

Version 2.0 is upcomming next week, 100%-ly!

This is the current changelog for version 2.0:
- Rewritten complet import-code
 --> You're now able to import to area 3 + 4
- Rewritten mutch other codes
- More flexible:
 You're able to set the count object/warps per area
- Removed support for level 5 (HH)
- Added "Revert Area" (in progress)
- Fixed broken Collision-Settings
- Fixed looping act selector
- Now you can use the same name-codes for material-names
 like in the SM64 Editor (like "_ref")
- Fixed problems with alpha-textures
- Fixed "Preview Model" (in progress)
- Fixed mutch bugs
(This post was last modified: 19-08-2016, 09:49 AM by Pilzinsel64.)

Alright, this is gonna be awesome! I've been holding off on downloading 'till 2.0 and now I'm ready! Big Grin
Working on a major hack behind closed doors. (for better marketing.) If you're interested, check out the dedicated Discord server here.

Yes, it's real!
SM64 Area Importer (V2.0) is released!

Goto the Main-Post for Download!

UPDATE: V2.0.2

I only removed the hardcodet Max Rom Offsets.
Now the Area Importer is goint to read it from the 0x17 comand.
I also fixed a other minor bug.

SM64 Area Importer (v3.1) 1 2 3 4 5 6 »
Users browsing this thread: 1 Guest(s)


  EN ・日本語